gbs3.gambas(1)
GAMBAS Scripter.
Description
gbs3
NAME
gbs3 - GAMBAS Scripter.
SYNOPSIS
gbs3
[options] [--] [<script file> | <project
directory> | -]
gbs3 --convert-project <source project directory>
<destination script directory>
gbs3 --convert-script <script file>
[<Destination where project directory is created>]
gbs3 [-p | --plugin] <script file>
[<Destination directory where plugin is created>]
DESCRIPTION
Gambas is a free
development environment based on a Basic interpreter with
object extensions,
a mix of Java(tm) and Visual Basic(tm).
With Gambas, you can quickly design your program GUI, access
MySQL or PostgreSQL databases,
pilot KDE applications with DCOP, translate your program
into many languages, and so on...
gbs3 is
the interpreter that allows you to compile and execute a
Gambas script.
gbs3 may also be used to convert a Gambas project to a
script or a script back to a project.
OPTIONS
-b, --buildonly
process and compile the script without executing it
-c, --nocache
force the script compilation (do not check cache)
--convert-project
convert a Gambas project into an executable Gambas script file
--convert-script
convert a Gambas script file into a Gambas project
|
-e |
execute the source code provided by the command line ( ’:’ separator ) |
-f, --fast
use just-in-time compiler
-g, --debug
add debugging information to application
-h, --help
display help and exit
-l, --list
display a list of available Components or Libraries, ’-l component’ or ’-l library’
-L, --license
display license
-p, --plugin
generate a plugin executable that can be loaded by other scripts
-S --strict
fail if ’Public’ or ’Sub’ are defined without a ’main’ function otherwise create main()
-t, --trace
turn on tracing option during execution
-T, --terse
only print a very terse error report on compile errors
-u, --use
load component or libraries (’comp1,comp2,lib1...’)
-v, --verbose
be verbose
-V, --version
display version
-w, --warnings
display warnings during compilation
PROJECT CONVERSION
gbs3 can
convert a Gambas project into an executable script file
using the --convert-project option. The input project
directory is used to create the script which is written to
the output script directory. The script is created and named
the same as the originating project.
gbs3 MyProjectDirectory DestinationScriptDirectory
SCRIPT CONVERSION
gbs3 can
convert a script file to a full Gambas project using the
--convert-script option.
The input script is translated into a project by the same
basename as the script and is created in the specified
directory. In the case in which no output directory is
specified, the environment variable PWD is used as the
location to create the Gambas project.
gbs3 MyScript.gbs ˜/Projects
This created the project ’MyScript’ directory in
the users ’Projects’ directory.
PLUGINS
gbs3 can
create plugins that can be used by other scripts or Gambas
applications after being built using the --plugin or -p
option. Plugins are created in a user-selected directory and
are also executed and cached in this directory, unlike a
normal script, in which executables are created in the temp
directory and are executed from there. This allows plugins
to persist after the scripter exits.
If no output destination is specified, then the plugin is
created in the ˜/.local/lib/gambas directory. and may be
loaded from there using the component.load() function.
gbs3 MyPluginScript [Plugin Destination Directory]
EXAMPLE
#!/usr/bin/env
gbs3
for i as integer = 0 to 10
print i;;
next
AVAILABILITY
The latest
version of Gambas can always be obtained from
gambas.sourceforge.net,
documentation about the language is at
http://gambaswiki.org/wiki.
REPORTING BUGS
Report bugs to http://gambaswiki.org/bugtracker
COPYRIGHT
Copyright© Benoît Minisini <g4mba5@gmail.com>;
This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.