gvb(1)
simulate 1 and 2-dimensional vibrations in a nice GUI
Description
GVB
NAME
gvb - simulate 1 and 2-dimensional vibrations in a nice GUI
SYNOPSIS
gvb
DESCRIPTION
This manual page documents briefly the gvb command.
gvb is a
program that lets the user simulate waves and vibrations
with given starting positions, calculation method and
graphical appearance.
It’s easy to get the GUI nearly stuck if started with
too much points; the maximum of points that an average
computer can manage while remaining responsive is probably
about 200. An exception is given by the fact that if you are
dumping frames to create an animation, probably you want a
good quality and won’t mind if the GUI is almost
stuck.
Also pay attention to the fact that the "eig" mode
requires a lot of precalculation; in this mode, calculating
in 2 dimensions with just 15 points per dimension can
already require some minutes, depending on CPU power.
SEE ALSO
gwave(1),
LICENSE
Permission is
granted to copy, distribute and/or modify this document
under the terms of the GNU General Public License, Version 3
any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General
Public License can be found in
/usr/share/common-licenses/GPL.
AUTHOR
gvb and this manual page were written by Pietro Battiston <me@pietrobattiston.it>.
This manual page was written for the Debian project (but may be used by others).