labelme(1)

Image Polygonal Annotation with Python

Section 1 labelme bookworm source

Description

labelme

NAME

labelme - Image Polygonal Annotation with Python

DESCRIPTION

usage: labelme [-h] [--version] [--reset-config]

[--logger-level {debug,info,warning,fatal,error}] [--output OUTPUT] [--config CONFIG_FILE] [--nodata] [--autosave] [--nosortlabels] [--flags FLAGS] [--labelflags LABEL_FLAGS] [--labels LABELS] [--validatelabel {exact,instance}] [--keep-prev] [--epsilon EPSILON] [filename]

positional arguments:

filename

image or label filename

optional arguments:

-h, --help

show this help message and exit

--version, -V

show version

--reset-config

reset qt config

--logger-level {debug,info,warning,fatal,error}

logger level

--output OUTPUT, -O OUTPUT, -o OUTPUT

output file or directory (if it ends with .json it is recognized as file, else as directory)

--config CONFIG_FILE

config file (default: /root/.labelmerc)

--nodata

stop storing image data to JSON file

--autosave

auto save

--nosortlabels

stop sorting labels

--flags FLAGS

comma separated list of flags OR file containing flags

--labelflags LABEL_FLAGS

yaml string of label specific flags OR file containing json string of label specific flags (ex. {person-\d+: [male, tall], dog-\d+: [black, brown, white], .*: [occluded]})

--labels LABELS

comma separated list of labels OR file containing labels

--validatelabel {exact,instance}

label validation types

--keep-prev

keep annotation of previous frame

--epsilon EPSILON

epsilon to find nearest vertex on canvas