mia-meshfilter(1)
meshfilter
Description
mia-meshfilter
NAME
mia-meshfilter - Run filters on a 3D mesh.
SYNOPSIS
mia-meshfilter -i <in-file> -o <out-file> [options] <PLUGINS:mesh/filter>
DESCRIPTION
mia-meshfilter
This program runs a series filters on a given input mesh.
The filters are given as extra parameters on the command
line and are run in the order in which they are given. To
obtain a list of available filters you may run
’mia-plugin-help mesh/filter’ from the command
line
OPTIONS
-i --in-file=(input, required); io
input mesh to be filtered
For supported file types see PLUGINS:mesh/io
-o --out-file=(required, output); io
output mesh that have been
filtered
For supported file types see PLUGINS:mesh/io
Help & Info
-V --verbose=warning
verbosity of output, print messages of given level and higher priorities. Supported priorities starting at lowest level are:
trace -
Function call trace
debug - Debug output
info - Low level messages
message - Normal messages
warning - Warnings
fail - Report test failures
error - Report errors
fatal - Report only fatal errors
--copyright
print copyright information
-h --help
print this help
-? --usage
print a short help
--version
print the version number and exit
Processing
--threads=-1
Maxiumum number of threads to use for processing,This number should be lower or equal to the number of logical processor cores in the machine. (-1: automatic estimation).
PLUGINS: mesh/filter
|
addscale |
This filter sorts sets the scale parameter for each vertex from a 3D image. Image and mesh are expected to be in the same physical coordinate space., supported parameters are: |
img =(required, string)
3DImage that contains the scale values as a volume image..
deltribynormal
This filter deletes all triangles that have a normal that differs by the given angle from the provided direction., supported parameters are:
angle = 5; float
Tolerance angle (in degree) that the normal can diviate from the provided direction..
dir =(required, 3dfvector)
Direction the triangle normals are expected to point to. The orientation of the vector is taken into account..
|
scale |
This plug-in provides a filter to scale triangulat meshes by a given strategy, supported parameters are: |
anisoscale = [[1,1,1]]; 3dfvector
Ansiotropic scaling parameter..
box-end = [[256,256,256]]; 3dfvector
Box end for fitbox scaling..
box-start = [[0,0,0]]; 3dfvector
Box start for fitbox scaling..
isoscale = 1; float
Isotropic scaling parameter..
shift = [[0,0,0]]; 3dfvector
Shift mesh after scaling..
strategy = iso-linear; dict
Isotropic scaling parameter.. Supported values are:
iso-linear - Scale and
shirt the mesh by scaling it isotropically as given by
parameter ’isoscale’ and apply a shift as given
by parameter ’shift’
aniso-linear - Scale and shirt the mesh by scaling it
anisotropically as given by parameter
’anisoscale’ and apply a shift as given by
parameter ’shift’
iso-fitbox - Fit the mesh into the given box by shifting
it and apply isotropic scaling. The box is given by the
parameters ’box-start’ for upper, left, frontal
corner, and ’box-end’ for the lower, right back
corner
aniso-fitbox - Fit the mesh into the given box by
shifting it and apply anisotropic scaling. The box is given
by the parameters ’box-start’ for upper, left,
frontal corner, and ’box-end’ for the lower,
right back corner
selectbig
This filter selects the component with the highest number of triangles from a mesh that is actually composed of disconnected components. Components are considered to be disconnected if they don’t share a common edge (they might share a common vertex though
(no parameters)
|
vtxsort |
This filter sorts the vertices of a mesh according to the given direction. Specifically, the dot product between the given direction and the vertices will be ordered ascending, supported parameters are: |
dir = [[0,0,1]]; 3dfvector
Sorting direction,.
PLUGINS: mesh/io
|
datapool |
Virtual IO to and from the internal data pool |
Recognized file extensions: .@
|
off |
plugin to load/store some Geomview OFF files. Supported is only the ASCII format 3D meshes with normales and per-vertex RGB colors. Alpha values and texture coordinates, as well as per face properties are ignored. Polygons are read and triangulated. |
Recognized file extensions: .OFF, .off
|
ply |
Ply triangle mesh input/output support |
Recognized file extensions: .PLY, .ply
|
stl |
STL mesh io plugin |
Recognized file extensions: .STL, .stl
|
vista |
Vista/Simbio triangle mesh input/output support |
Recognized file extensions: .-, .V, .VMESH, .v, .vmesh
|
vtk |
A subset of VTK mesh in-and output: Triangle meshes are written, and triangle meshes and triangle strips are read. Additional per-vertex attributes are supported: ’normals’, ’colors’ for three component colors, and ’scale’ for a scalar value attached to each vertex. The data is written by the vtkPolyDataWriter in binary format. |
Recognized file extensions: .VTK, .VTKMESH, .vtk, .vtkmesh
EXAMPLE
Run an isotropic scaling on input.vmesh to fit it into the box defined by the corners <0,0,0> - <128,128,128> and save the result to output.vmesh
|
mia-meshfilter -i input.vmesh -o output.vmesh scale:strategy=iso-fitbox,box-start=[<0,0,0>],box-end=[<128,128,128>] |
AUTHOR(s)
Gert Wollny
COPYRIGHT
This software is Copyright (c) 1999-2015 Leipzig, Germany and Madrid, Spain. It comes with ABSOLUTELY NO WARRANTY and you may redistribute it under the terms of the GNU GENERAL PUBLIC LICENSE Version 3 (or later). For more information run the program with the option ’--copyright’.