rtcSetSceneBuildQuality(3)

sets the build quality for

Section 3 libembree-dev bookworm source

Description

rtcSetSceneBuildQuality

NAME

rtcSetSceneBuildQuality - sets the build quality for
the scene

SYNOPSIS

#include <embree3/rtcore.h>

void rtcSetSceneBuildQuality(
RTCScene scene,
enum RTCBuildQuality quality
);

DESCRIPTION

The rtcSetSceneBuildQuality function sets the build quality (quality argument) for the specified scene (scene argument). Possible values for the build quality are:

RTC_BUILD_QUALITY_LOW: Create lower quality data structures, e.g. for dynamic scenes. A two-level spatial index structure is built when enabling this mode, which supports fast partial scene updates, and allows for setting a per-geometry build quality through the rtcSetGeometryBuildQuality function.

RTC_BUILD_QUALITY_MEDIUM: Default build quality for most usages. Gives a good compromise between build and render performance.

RTC_BUILD_QUALITY_HIGH: Create higher quality data structures for final-frame rendering. For certain geometry types this enables a spatial split BVH.

Selecting a higher build quality results in better rendering performance but slower scene commit times. The default build quality for a scene is RTC_BUILD_QUALITY_MEDIUM.

EXIT STATUS

On failure an error code is set that can be queried using rtcGetDeviceError.

SEE ALSO

[rtcSetGeometryBuildQuality]