SDL_Rect(3)

Defines a rectangular area

Section 3 libsdl1.2-dev bookworm source

Description

SDL_Rect

NAME

SDL_Rect - Defines a rectangular area

STRUCTURE DEFINITION

typedef struct{
Sint16 x, y;
Uint16 w, h;
} SDL_Rect;

STRUCTURE DATA

x, y

Position of the upper-left corner of the rectangle

w, h

The width and height of the rectangle

DESCRIPTION

A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.

SEE ALSO

SDL_BlitSurface, SDL_UpdateRect