SDL_VideoInfo(3)
Video Target information
Description
SDL_VideoInfo
NAME
SDL_VideoInfo - Video Target information
STRUCTURE DEFINITION
typedef struct{
Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
} SDL_VideoInfo;
STRUCTURE DATA
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hw_available |
Is it possible to create hardware surfaces? |
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wm_available |
Is there a window manager available |
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blit_hw |
Are hardware to hardware blits accelerated? |
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blit_hw_CC |
Are hardware to hardware colorkey blits accelerated? |
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blit_hw_A |
Are hardware to hardware alpha blits accelerated? |
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blit_sw |
Are software to hardware blits accelerated? |
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blit_sw_CC |
Are software to hardware colorkey blits accelerated? |
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blit_sw_A |
Are software to hardware alpha blits accelerated? |
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blit_fill |
Are color fills accelerated? |
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video_mem |
Total amount of video memory in Kilobytes |
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vfmt |
Pixel format of the video device |
DESCRIPTION
This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the ’best’ available mode (if called before SDL_SetVideoMode) or the current video mode.
SEE ALSO
SDL_PixelFormat, SDL_GetVideoInfo