gtetrinet(6)
a Tetrinet client for X using Gtk+ and GNOME-libs.
Description
GTETRINET
NAME
GTetrinet - a Tetrinet client for X using Gtk+ and GNOME-libs.
SYNOPSIS
gtetrinet [options]
DESCRIPTION
This manual page documents briefly the gtetrinet command.
GTetrinet is a Tetrinet client using Gtk+ and GNOME-libs. Tetrinet is a variant of the popular Tetris brick game, that can be played simultaneously by 6 players. GTetrinet’s goal is to remain completely compatible with the Windows, original client. Tetrinet clients need to connect to a dedicated server in order to be useful. GTetrient only provides the client part, but there are plenty of available servers around. Look at http://www.tetrinet.org/ for a list of servers.
There is also an implementation of the server for UNIX, called tetrinetx. You can find more info about it in http://tetrinetx.sourceforge.net/.
OPTIONS
GTetrinet
accepts the following options, besides the usual Gtk+/GNOME
switches:
-c, --connect=SERVER
Connect to the specified server.
-?, --help
Display a summary of commandline options.
-n, --nickname=NICKNAME
Use the specified nickname on the servers.
-t, --team=TEAM
Join the specified team name for teamplay.
-s, --spectate
Connect to the server as an spectator.
-p, --password=PASSWORD
Use the given password to connect as a spectator (if needed).
USAGE
To play
Tetrinet, you first need to find a server where you can
connect. You may try the servers at
http://www.tetrinet.org/ or create your own using
tetrinetx (a UNIX server, not included in this
package).
Once inside a server, you’ll be able to communicate
with other players using the PartyLine tab, see the
server’s highscores in the Winlist tab and the
actual game in the Playing Fields tab. You can switch
between the three tabs using the Alt+1, Alt+2 and Alt+3
shortcuts.
Tetrinet is like Tetris, but multiplayer and with some
additions. The goal of the game is to remain alive, by
filling up other player’s fields. There are some
special blocks that can be used for your own benefit and
against other players. They will appear randomly in your
field, replacing previously existing blocks when you
complete a line. You’ll gain special blocks when you
complete a line that contains one. It will be added to your
inventory, which is just below your playfield. You
need to use them in the order you collect them, by pressing
the number of the player you want to use it against. For
example, if your active block is "Add Line" and
you want to use it against Player 3, you’d have to
press "3" and Player 3 would get a line added in
that instant. The following blocks are available:
A block
Add Line will add an incomplete line to the bottom of the selected player’s field.
B block
This will remove all the special blocks from a player’s field.
C block
Clear Line is the opposite to Add Line; it will remove a line from the top of the selected player’s field.
G block
The Gravity block may be very useful if applied to a field which has lots of unfilled spaces all around. Blocks over them will fall into the gaps, making the puzzle collapse significantly.
N block
Nuke will clear the chosen playing field completely, as if they had just started the game. It’s useful to help team mates or when you are about to lose.
O block
Block Bomb will clear 3x3 portions of a player’s field where there are other O blocks. The blocks in the 3x3 area will get scattered anywhere around the field.
Q block
Quake will make each of the lines in a player’s field shift to the left or right, or stay as they were.
R block
Random will remove 10 random blocks from the selected player’s field.
S block
Switch allows you to swap your playing field with another player. This can be a deadly block if used with a bit of strategy.
HOMEPAGE
http://gtetrinet.sourceforge.net/
AUTHOR
This manual page was written by Jordi Mallach <jordi@debian.org>, for the Debian system (but may be used by others). Ka-shu Wong <zillidot@zillidot.net> is GTetrinet’s main developer. You can find more information about GTetrinet in /usr/share/doc/gtetrinet.