pekka-kana-2(6)
(Pekka Kana 2) is an oldschool 2D platformer where you control a rooster called Pekka.
Description
pekka-kana-2
NAME
pekka-kana-2 -
(Pekka Kana 2) is an oldschool 2D platformer where you
control a rooster called Pekka.
Your mission is to save Pekka’s chicken friends from
an evil crow.
HISTORY
== Rooster
Island 1 ==
Pekka is a rooster that lives in a farm in far away land
called Finland.
Pekka’s job at the farm is to guard a henhouse full of
(surprise!) chickens.
Everything goes nice and peacefully, until one night...
Something
terrible happens: Someone steals all the chickens!
And that someone is a wicked and crooked minded crow called
"The Evil One" (a one spooky bird).
Now, Pekka has to save all the stolen chickens and bring
them back.
And yes, to kick one ugly crow butt from here to
infinity...
But it
won’t be easy! The Evil One (friends call him Evil)
has a horrible mind-bending device that he uses to control
his army of hypnotized animals.
They are also victims of The Evil One, but as long as Evil
One has them, they are your enemies.
== Rooster
Island 2 ==
The plot thickens! After saving the chickens it becomes
obvious why The Evil One kidnapped Pekka’s friends in
the first place.
Chicken brains are for some reason immune to The Evil
One’s mind bending device!
Pekka also finds out (with his tiny brains) that Evil One
has also been experimenting with strange voodoo magics and
gene manipulation.
But that’s not all! Rumours tell, that The Evil One is
finishing prototypes of a new kind of world domination
weapon.
It is called "The Metal Hen"! Together these
horrifying robots are capable of launching a world wide
mind-bending wave, that even the chickens can not escape!
Once again you must stop The Evil One from taking over the
world! And if you thought it was difficult last time - now
it really gets ugly...
Oh, and did I mention - he kidnapped your friends again.
Isn’t he just evil?
HOW TO PLAY
GAME’S
GOAL
The game consists of episodes and episodes consists of
levels.
To complete an episode you must complete all the levels by
finding an exit in each one of them.
Sometimes there is a time limit that you must not exceed.
There are no lives so you can try as many times as you want.
Each level has its own hiscore and best lap time. After each
level your score is counted to see if you played better than
the last time.
The more bonuses you collect and the more enemies you knock
out, the higher score you’ll get.
You also get extra bonuses for remaining energy, items and
time. Each level’s score is added to your total score.
To become a new episode champion, you must break the
episode’s hiscore.
You can save your game anytime you like, but only your total
score and your current position on the map will be
stored.
CONTROLS
You can use keyboard or gamepad to move Pekka. In menus you
can also use mouse to control the cursor.
Here’s a list of things Pekka can do.
|
Default for Keyboard | |||||||||
|
==================== |
Run Left / Right Arrows Left /
Right
Jump Up-arrow
Duck Down-arrow
Doodle Attack Right Shift
Egg Attack Right Ctrl
Walk Right Alt
Use Item Space
Show Main Menu ESC
Pass Out DELETE
Show framerate INSERT
You can change
the controls in Controls Menu.
More details on the complete manual can be found at the
link:
https://pistegamez.net/PK2/manual.htm
AUTHORS
Developer: Janne
Kivilahti from Piste Gamez
https://pistegamez.net/game_pk2.html
Ported to SDL by
Samuli Tuomola
https://github.com/stt/pk2
Translated and
ported to SDL2 by Danilo Lemos
https://github.com/danilolc/pk2
This manual page was written by Carlos Donizete Froes [a.k.a coringao], for the Debian project (but may be used by others).