quake2-server(6)

classic first person shooter (dedicated server)

Section 6 quake2-server bookworm source

Description

QUAKE2-SERVER

NAME

quake2-server - classic first person shooter (dedicated server)

SYNOPSIS

quake2-server [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

DESCRIPTION

This manual page documents briefly the quake2-server command.

Quake II is a popular first-person shooter game, released in 1997 by iD Software. This wrapper script will launch the Quake II engine. The game data needs to be installed independently using the ’game-data-packager’ program, and by default it will be looked for at /usr/share/games/quake2 and /usr/share/games/quake2-demo.

This wrapper script accepts a few GNU-style options. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax where you can give console commands by prefixing with a plus sign.

In addition to any arguments on the command line, the quake2-server script automatically passes the arguments "+set dedicated 1" to the engine.

OPTIONS

These options are accepted for WRAPPER-OPTIONS in the synopsis.
-h, --help

Show summary of options.

-v, --version

Show version of program.

--engine=ENGINE

Select a non-default Quake II engine binary

--demo

Use the demo data, even if you have both the demo and the full version installed

EXAMPLES

Run a server to play the demo in cooperative mode: quake2-server --demo +map demo1 +set coop 1
Run a deathmatch server:

quake2-server +map q2dm1 +set deathmatch 1

Use the default server configuration in
/etc/quake2-server/debian_server.cfg:

quake2-server +exec debian_server.cfg

SEE ALSO

quake2(6), game-data-packager(6).

AUTHOR

This manual page, and the quake2-server wrapper script, were written by Simon McVittie <smcv@debian.org>, for the Debian project (and may be used by others). They are based on the Quake packaging by David Banks and Simon McVittie.